Tsukikage: Difference between revisions

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| Silver Ghost||Tsukikage vanishes in a silver wisp in the air, but manifesting other powers or attacking causes her to reappear in the same. This enchantment is magically inclined, fooling the majority mundane measurements aside from physical motion detection, and even protecting her from magical sense and vision.
| Silver Ghost||Tsukikage vanishes in a silver wisp in the air, but manifesting other powers or attacking causes her to reappear in the same. This enchantment is magically inclined, fooling the majority mundane measurements aside from physical motion detection, and even protecting her from magical sense and vision.
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| Long Jump||he ability to make an extraordinarily long vault horizontally. Quite fast, distance is considerable - longer than humanly possible, several dozen feet. Used primarily for quick transportation rather than dodging. Can be used as an initial attack (kick or stab at the end).
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Revision as of 04:08, 13 August 2015

MoonShadow
A.K.A. The Silver Flash of Moonlight
Age 18
Voice Actor Yukana Nogami
Relatives Unknown
Series Original
Player Crono
Character Name MoonShadow
Background Info A young girl almost always seen adorned in shinobi attire. Since gateways into border realms were opened in her home, she has been traveling dimensions with a lacking goal or purpose.
Age 18
Gender Female
Species Human
Birthday May 15th
Parents (if applicable) None?
Relatives (if applicable) None?
Home Setting Not from around here
Description MoonShadow is a sleek, petite shinobi attired girl whose attire is an odd silver that shifts with her surroundings, complete with excess of navy trims. She is always wearing a masquerade looking mask that covers her eyes.
Height 5'2"
Weight 115
Hair Length down beyond her shoulders, silver.
Eyes Pale Blue
Other None
Specialty Celestial Magic
Favored Weapon Katana
Powers
Presence of the Moon Tsukikage is as nimble as dancing rays of moonlight - giving her the grace of a cat, and the ability to scale even sheer surfaces.
Sense of Fate Celestial magic focuses on creating moments of destiny - and as a result, Tsukikage is highly attuned to similar influences of magic that would 'force fate'. Examples include Geas, Charms or Mind Controls, or magical alterations of reality. While she possesses little magic sense, she receives subtle nagging sensations when such forces are in effect around her.
Masked Agent Tsukikage is the masked persona of a far more powerless girl beneath. Should the interface of her powers be discovered and stripped from her, she will be incapable of wielding her magics for a time. This interface is the empty hilt that forms her Moonlight Blade, though losing it mid-battle will not cause her powers to fade within the fight.
Skills
Swordplay Tsukikage is gifted with the talent of Japanese swordplay, potent more with katanas and tantos than any other weapons. Her style favors hit-and-run rather than clashing blades for any lengthy duration.
Taijutsu Tsukikage is well trained in hand-to-hand focused combat, focusing heavily on defensive postures, pressure points, and heavy palm-strikes.
Subterfuge Trained as a ninja, Tsukikage knows a wealth of skills such as quite breaking and entering, lockpicking, pickpocketing, sleight of hand, sneaking quietly, and things of similar skillset.
Celestial Magic
Moonlight Blade Tsukikage has the ability to summon an astral katana or tanto (her choice, swappable), which can be willed for physical or astral damage. This is formed from an otherwise empty looking katana hilt. Astral damage is generally non-lethal, but is still is blocked by physical protections.
Moonlight Kunai Tsukikage has the ability to summon astral kunai (several at once when desired), which she can fling at her enemies in magically assisted path and speed. She carries enough precision with these to deflect similarly sized projectiles under certain speeds (see: slower than bullets).
Star's Alignment - True Strike Tsukikage's aligns the power of the stars, and assures that her next attack will connect - and must be parried or blocked in order to negate damage. Also does not bypass armor. 1 charge per fight.
Radiating Pulse Tsukikage strikes with her blades or hand-to-hand bursts with a pulse of moonlight, adding heavy force behind her blow. When used with her tanto, this creates an immense power onto a single point. When used with her fists, this creates a crippling force meant for penetrating armor and opening weaknesses.
Shimmering Veil Tsukikage releases orbs from her hands which shatter into glimmering star-shards on the ground around her, creating a magical smoke cloud. Veils her from vision and also acts a small buffer against incoming projectiles, both physical and magical. She can also grant this protection to those close enough to her that she can throw them.
Blurring Shadows Tsukikage gains translucent after images, making her harder to follow in visual movement. Her after images strike with light astral effects when they connect.
Ray Whip Tsukikage can summon an astral whip which can be used to swing from obstacles, stick to surfaces, or bind foes. While it has no magical guidance of its own, it is extremely durable (capable of holding a suspend semi truck), and she is capable in lashing out with it as an impromptu weapon with mundane motions, whether to strike or trip her foe.
Total Eclipse The moonlight above becomes eclipsed. While under any shadows cast by this effect, Tsukikage gains immense speed and focus, enchanted with celestial might. The longer this lasts, the more Tsukikage is drained at its end.
Starlight Retreat Tsukikage's final defense, even after appearing to be struck she vanishes in a burst of speed rivaling that of a falling star, leaving only a piece of her attire in her place as she escapes. 1 charge per fight. Must be wearing a piece of clothing to leave behind.
Silver Ghost Tsukikage vanishes in a silver wisp in the air, but manifesting other powers or attacking causes her to reappear in the same. This enchantment is magically inclined, fooling the majority mundane measurements aside from physical motion detection, and even protecting her from magical sense and vision.
Long Jump he ability to make an extraordinarily long vault horizontally. Quite fast, distance is considerable - longer than humanly possible, several dozen feet. Used primarily for quick transportation rather than dodging. Can be used as an initial attack (kick or stab at the end).