Galactic Republic Navy
| Republic Navy | |
The Republic Navy or Republic fleet, once known as the Navy of the Republic, was the military fleet used to defend the Galactic Republic throughout many millennia.
History
When the Galactic Republic was founded in 25,053 BBY, it was founded without a standing navy. It was not until 24,000 BBY, when the Tionese War against the Honorable Union of Desevro & Tion began, that a centralized navy was created; the Republic's member worlds had relied on their own militaries and were expected to contribute resources and troops to a centralized force if a threat presented itself. According to navy tradition, the Republic Navy was headquartered on Foerost, the site of the Republic's largest shipyard, but it was disbanded at the war's end around 23,900 BBY.[1] During the Tionese War, the cruiser-sized Gilagimar was active, and it was one of the most famous vessels from the Navy during the Expansionist Era.[7]
During the early Alsakan Conflicts, a series of seventeen wars between the Republic and the allies of the planet Alsakan, the Galactic Senate resisted calls for the Navy's reinstatement. In the early conflicts, both Alsakan and the Coruscant-controlled Republic attempted to use massive battle fleets to secure victories, but neither side had the military resources to split their forces between attack and defense. During the Duinuogwuin Contention of 15,500 BBY, when the Duinuogwuin species attacked the Republic capital of Coruscant, further calls for the Navy's return were blocked by internal feuding in the Senate. Around 15,000 BBY, however, the Senate finally heeded the pleas of the outlying systems and re-established the Navy[1] with its headquarters on Coruscant.
In the subsequent Alsakan Conflicts, both the Navy and Alsakan began to use their larger battleships to guard their planets in the Core while smaller and faster cruisers raided and protected colonies in the Expansion Region. The Conflicts grew less and less brutal over the centuries, as all of them ended in ceasefires and most consisted only of raiding of colonies.[1] During the first few centuries of the Navy's existence, they fought battles at planets such as Esaga, Caulbon, and the Sundered Veil nebula, and the Navy's ships defended the Republic's colonies and fought back against the slavers who plagued the Outer Rim Territories.[1]
In 11,987 BBY, the Human Contispex I became Supreme Chancellor, beginning the period known as the Pius Dea Era. Contispex was a high-ranking member of the Pius Dea religion, and his ascension to the head of the Republic soon brought Pius Dea adherents into most of the government's positions of power. In 11,965 BBY, Contispex launched the First Pius Dea Crusade, a military crusade against the Hutt species, and the Republic Navy's forces launched along the Ootmian Pabol route and from the planets Ord Yndar and Ord Wylan against the western edge of Hutt Space. Under Contispex's descendants and successors in the Contispex dynasty of Chancellors, the Republic would launch a total of thirty-four crusades against alien species, and the Navy became a stronghold of Pius Dea influence during their reign.[1]
The Republic Military converted at blasterpoint thousands of people in the Mid Rim and the Outer Rim, and though defeated populations could retain autonomy if they converted, only those who joined the Republic Navy could move freely between planets. By the 11,500s BBY, Pius Dea cathedral ships made up a large part of the Navy, crewed by descendants of the original naval crews and commanded by missionaries. Under the Pius Dea, the Navy also established a large number of Ordnance/Regional Depots along the frontier of the Republic, planets that served as home bases from which the Pius Dea and the Navy could push forward into the "alien chaos" of the Outer Rim. The Navy plundered many of the worlds that they discovered on their crusades, descending upon those worlds found to be impure and deploying millions of troops to purge the inhabitants and claim their riches. The bi-wing snub fighter saw use in the Republic Navy during this time, as did the man-of-war.
For 4,000 years, the Republic Navy also worked almost side by side with the Jedi Order in repelling attacks from the Sith Order and other aggressors.[8] The mandate of the Republic Navy allowed them to move into designated star systems in order to deal with any unrest that had formed with the knowledge that the majority of the governments of the Galactic Republic supported these actions. Any planetary government could call upon the Navy's help, although it would need Senate approval if the action was to last longer than seven standard days.[9] Individual senators also often commandeered Navy groups for their own benefit.
Current Situation
During the Mandalorian Wars, the technological ancestors of the Star Destroyer would be manufactured, such as the Interdictor-class cruiser and the Centurion-class battlecruiser. Later, during the Jedi Civil War, the Republic had to rely on smaller ships such as the Hammerhead-class cruiser. Centuries following this event, the Republic fleet suffered heavy casualties from the onslaught of the newly reborn Sith Empire. Despite losing many worlds in the initial stages of the Great Galactic War, the navy was responsible for the Republic's first major victory at the First Battle of Bothawui where fleet warships destroyed a Sith squadron of warships that intended to invade Bothawui. After the New Sith Wars, the Republic scaled down the Navy as part of the Ruusan Reformation, and placed it under the control of the Judicial Department. Its priorities were shifted from full-scale conflict to sector-scale and system-scale patrol, anti-pirate operations, and exploration of the galaxy.
The Galactic Republic mostly has no overseeing army. They have their own fleet, loyal to the Republic and assisting the Jedi Order. However, they count on systems to police themselves, and will usually use the local military if they need it. Because of this, as powerful as the Republic Fleet is, the standing Navy at Coruscant is much better to support local systems, and not carry out invasions. This is, of course, by design. The Republic is about cooperation and mutual benefits, not invasion or forceful policing.
Members
Destiny Battleship Crew
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| Captain Hamil Carc |
Commander Broc'kant'eur |
Chief Medical Off. Dr. Roy Ronez |
Lieutenant Sirk Pratt Chief Engineer |
Lieutenant San Muzu Helmsman |
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| Lieutenant Valen Rafe Quartermaster |
Ensign Droz Ygor Tactical |
Ensign Neela Zehuria Communications |
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Freedom Flagship Crew
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| Captain Pir-Pol Ricard |
Commander Bill Lurke |
Chief Medical Off. Dr. Kurisa Brash |
Lieutenant Anvi Dupree Chief Engineer |
Lieutenant Kkul Security |
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Republic Ships
Cruisers
Cruiser was a designation of starship class, which included wide variety of uses. The term star cruiser was often used as an alternate term.
Throughout naval history, it was used for some of the largest and most common warships in a given fleet, but alternate designations like Star Cruiser was also applied, like in the navy of the Galactic Empire[2] and the Rebel Alliance. Ships that were designated with other names were also often referred to as cruisers.
The cruiser designation for warships second only to battleships was used to a certain extent by the Trade Federation, the Confederacy of Independent Systems and the Galactic Empire (as Star Cruisers). The Rebel Alliance often used the Star Cruiser term to describe its heaviest Mon Calamari warships, which served as either cruisers or battleships.
In at least one classification system, cruisers could be divided into three categories: light, medium and heavy. The light cruisers were at the lower end of the cruiser interval, around 350–400 meters, which likewise were sometimes interchangeable with frigates under the Anaxes War College System, medium cruisers between 400 and 500 meters, and heavy cruisers 600 meters and beyond. The latter group is also supplied under a completely separate class under the Anaxes War College System. The alternate designation of battle cruiser was also used for some ships in the same size brackets.
With a variety of different ship classifications in use, some of these used the "cruiser" definition for diminutive patrol ships like the Guardian-class customs vessel.
Carriers
A carrier was a type of military starship specifically designed to focus on the transportation of small starships. They were generally considered separate from the warship, any vessel honed to be a weapons platform on its own.
The term carrier can be divided into two main types: dedicated carriers, generally with few weapons and weak shielding, and warships, which also had a substantial capacity for carrying starfighters.
Corvettes
The corvette was a class of warship. They were typically small, fast, maneuverable and relatively lightly-armed. Generally large enough to be considered a capital ship but smaller than a frigate, corvettes filled a variety of roles that ranged from picket duty within large fleets to system defense and convoy escort.
Corvettes filled a comparatively inexpensive gap in the capital ship range of rebel, pirate, smuggler, and mercenary fleets and armadas. They were suitable for dealing with any ships smaller than themselves, and though they were not effective against larger ships without support, many were famous for outrunning and escaping them, thanks to their exceptional speed and maneuverability for a capital ship.
Starfighters
A starfighter, or simply a fighter, was a small, maneuverable starship designed for combat.
The majority of starfighters were piloted directly by living beings, although some were controlled either remotely or by artificial intelligence. These light craft were designed to carry out attacks on sensitive installations and targets that required immense precision.
In fleet battle, starfighters worked in concert with capital ships, harassing warships and striking once their weakened shields failed or were re-aligned due to enemy capital-ship fire. Alone, fighters had little to no chance of penetrating the shields of capital ships, but most starfighters worked in squadrons and carried weapons like proton torpedoes and concussion missiles. These squadrons could take out a large capital ship with precision fire directed at weak points that might otherwise be hard to target (such as a shield generator or the ship's bridge).
- Aurek-class tactical strikefighter
- FT-8 Star Guard
- Liberator-class starfighter
- PT-7 starfighter
- XA-8 starfighter
- And Others...
Trivia
We're going to be fudging some of these. I really want to use Star Trek ships, too.












