Star Wars: Sith Empire
A Long Time Ago, in a Galaxy Far, Far Away...

Setting
Rules
This section is just to fill space.
- Don't Be An Asshole: This should be the only rule, and it probably is, really, but it still applies. Just don't be an asshole. If you're being an asshole and people call you out on it, it might be time to stop being an asshole. Unless they're being an asshole.
- If you're having a bad day, we're all here to have a good time, so take that into account and if you're feeling like you're about to break or whatever, take one. Go have a drink of water. Or scotch. Whatever you need to calm yourself and not take it out on people/let them have their fun.
- This is Star Wars. It's really silly. There's going to be joked. Hold onto your ass.
- Not everything Star Wars is everyone's favorite thing. M-Counts. Gungans. Ewoks apparently..? And ICly Jawas are absolutely disgusting. Don't worry about it and just roll with it.
- The setting is 5000 years before TPM. We're going to be fudging facts, details and tech levels. The GM is aware of this, and shockingly, in on it. We don't need to make this a thing. And we shouldn't. Just relax. Import ships from something else.
Locations
| Galactic Republic: | Sith Empire: | Zahrain System: | Other: |
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Groups
Characters
| Galactic Republic: | Sith Empire: | Unaligned: |
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Non-Player Characters
| Galactic Republic: | Sith Empire: | Zahrain System: | Rogues: |
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