Asgard Station Equipment
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The Forces of Asgard uses their own weapons, usually based on or designed after extant weapons from all the world they visit. These weapons are made to be used both in high and low gravity situations and are generally built to handle heavy firefights with technologically superior opponents.
Asgard's weapons are based on the World of Geass technologies and Dr. Shikishima's designs. They are essentially miniaturized rail projectors, allowing for the use of bullets even in zero gravity situations, and minimizing shell casing use and gunpowder sounds, though the sound of a bullet breaking the sound barrier still happens.
Handguns
Balmung - AHG-M1 Balmung

- Type: Handgun
- Description: Handgun, about the size of a GLOCK-model, with a handguard from the muzzle to the base of the grip. The handguard has two spots on it (described below), and the weapon is ergonomically designed to be drawn quickly and equipped with a supressor.
- Features: Lasersight and flashlight, adjustable sights and a handguard to protect from hits to the hands, which also acts as a recoil supressor.
- Caliber: 9mm, or rubber bullets.
- Magazine Size: 20
- Loadout: Security forces.
- Notes: The basic handgun, issued to security around the base. Little stopping power, but a large magazine.
Gram - AHG-M1G Gram

- Type: High Caliber Handgun
- Description: Similar to the Balmung (same model and name) in most respects, with a larger muzzle, similar to a USP model. The grip is slightly longer and ehavier, due to the harder recoil.
- Features: Lasersight and flashlight. Can be equipped with a scope for more accurate aiming.
- Caliber: .45ACP, or .45GAP.
- Magazine Size: 12.
- Loadout: Standard issue sidearm to all pilots and personnel on the field. All in-use cockpits are expected to carry a Gram.
- Notes: High powered handgun, with penetration and stopping power. Made to put people down, permanently. Not for security detail, but for actual combat use.
Haevaetinn - AMR-M06 Haevaetinn

- Type: Heavy Caliber (Magnum) Handgun
- Description: A heavy looking standard design semiauto handgun, though much larger than the Gram, equipped with recoil supressing guards, and a laser sight under the barrel of the gun. Optional barrel extensions and a scope are available, but this weapon is not designed for long ranged shooting.
- Features: Adjustable scope and barrel size, laser sight, recoil supressor.
- Caliber: .600 rounds.
- Magazine Size: 6
- Loadout: Fielded soldiers, and only those with actual training to fire this weapon. Many less physically capable soldiers will not be allowed to use it.
- Notes: This is the heaviest non artillery weapon on the Asgard station, and can only be used under special permission. It is a vastly improved version of the old-model Desert Eagle, with adjusted technology for use in low gravity.
Field Combat Weapons
Dainsleif - ASM-P02 Dainslief

- Type: Sub Machinegun
- Description: Small, easy to carry bullpup submachine gun, with two magazines loaded in the front and back.
- Features: Adjustable scope, lasersight and supressor (usually not in use), as well as side mounted gunlight.
- Caliber: 5.7x28mm, armour piercing.
- Magazine Size: 50 round box magazine X2
- Loadout: Security Forces.
- Notes: Based on the old model P90 due to it's perfect configuration for indoor fighting and CQC, using the advanced technology on Asgard to incorporate the add-ons with better setups. The rounds are designed to pierce any defenses opponents might have.
Tyrfing - ASG-20G3 Tyrfing

- Type: Assault/CQC Shotgun
- Description: CQC Shotgun with adjustable stock for assault and heavy firefight conditions. Ergonomic design and made to be easy to carry and conceal. Made with a bullpup design, unique for shotguns, with a railing system under the barrel to fit modifications such as a flashlight or lasersight.
- Features: Easy to load magazine, adjustable grip and stock, full-auto.
- Caliber: 20gauge, either solid shell or shot, or riot rounds.
- Magazine Size: 10-shot Ammo magazine.
- Loadout: Security Forces during an invasion, soldiers fielded as the Backup man.
- Notes: The Tyrfing is used for crowd control and high intensity combat. However, using it on full auto requires exceptional strength, and should otherwise be used as a regular shotgun.
Hofud - AAR-M04 Hofud

- Type: Assault Rifle
- Description: Bulky but easy to carry stock-based bullpup designed assault rifle with adjustable secondary fire mode grenade launcher, equipped with scope and flashlight system. Two magazines fit the primary fire tube and one in the secondary fire system.
- Features: Built-in secondary fire tube, scope, flashlight, side camera to peek around corners.
- Caliber: 5.56 NATO rounds; standard grenades for the second fire mode.
- Magazine Size: 50 round magazine; 2 grenades.
- Loadout: Fielded soldiers. Pilots are required to undergo training to use it, but those who can are required to carry it if they are to leave their machines.
- Notes: This is a high powered assault rifle, made for extended firefights and heavy combat. It's less useful in narrow corridors but designed to function indoors nonetheless. This weapon is only to be used under actual combat situations, not for security or investigation purposes.
Heavy Weaponry
Skofnung - AGL-S05 Skofnung

- Type: Grenade Launcher
- Description: Small, magazine loaded grenade launcher. Easily portable, non bulky design, with a scope for more accurate aiming and a stock to adjust trajectory.
- Features: Electronic scope which gives terrain readouts, quick reload magazines.
- Caliber: Grenade Rounds (see Notes)
- Magazine Size: 8 Grenade Rounds.
- Loadout: Fielded soldiers only. Pilots are not expected to carry these with them.
- Notes: The Skofnung is the heaviest weapon in Asgard's arsenal, and only deployed in enemy territory, never on the station itself. The types of grenades available are frag rounds, white phosphorous rounds and nitrogen rounds, the latter being special issue only.
Hrotti - ARL-XR07 Hrotti

- Type: Surface to Air Anti-Armour Missile Launcher.
- Desctiption: Long barrelled, heavily top-balanced rocket launcher tube with stabilizing mechanism at the launch point.
- Features: Targetting computer (disablable for indoor use), stabilizers, recoil compensators, quickloading mechanism.
- Caliber: Anti-Armour explosive payload.
- Magazine Size: Can carry 4 spare rockets, plus one in the launcher.
- Loadout: Dire situations only, to soldiers only. Pilots are not to use this weapon if they can get in a machine.
- Notes: This is a rocket launcher. It's used to take down support copters and possibly enemy AS, as well as tanks or other 'conventional' military units.
Mistilteinn - AGW-M0X Mistilteinn

- Type: Anti-Gnosis Weapon
- Description: Compact assault rifle like weapon with front loaded battery pack, no barrel and targetting sights up top.
Retractable stock and easy to carry grip above the main body. - Features: Grip for transport and retractable scope, underbarrel grip, three firing modes. Single, three round and full auto.
- Caliber: Anti-Gnosis energy burst.
- Magazine Size: Several hours of heavy use before needing a recharge or pack change.
- Loadout: All personnel in combat with Unsichtbar forces is required to carry a Mistilteinn.
- Notes: Asgard's anti-Gnosis weapon, based on Realian technology. It's a high wield energy weapon that forces Gnosis into real space where it can be targetted. Weaker Gnosis will die from it. It's a directed, compacted Hillbert Effect.
Trivia
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