Valhalla Progress
Session #1
7/29
The group (Morder, Tsukikage, Hibari Sumeragi, and Sirius) appeared in Limbo, a vast and empty desert between their worlds and Valhallla. After getting a quick look at their surroundings, they heard a sound of another person - a mysterious traveler named Gateau. After a brief introduction the group followed Gateau through the desert and arrived at a ruined church. Gateau then parted ways and the group entered the church to find two girls waiting there: Revision Two and Version Three. The girls explained that they were Valkyries sent to find Einherjar which just so happened to be the group in front of them.
The group then explored the church to find a way out of Limbo with the clue from Revision Two, "inside the Princess's heart", which would show the location of a keyhole that changes positions in Limbo. After some looking around, a stained glass portrait of a princess was found. The key from the Valkyries was used and the group, the Einherjar, then made their way to Valhalla with their first stop in Vanaheim.
8/5
The Einherjar received a message from Odin and headed to the nearest keypoint location to get to Asgard, where Odin resides. However, just before they were going to get there a distress call was made by Odin to stop some monsters from getting to keypoints that were linked to Midgard. The Einherjar made there way to intercept the monsters and came face to face with a Bopsteady, a giant turtle-boar hybrid with a spiny shell and a World Gorger Centipede. After a hard battle, a few of the Einherjar were able to scan the Centipede to learn some new techniques and the Bopsteady dropped an Aesir card which was picked up by Regina Marquez.
After the battle, the group finally made their way to Asgard and met with Odin, who turned out to be a giant computer system that was overseeing all the planes while inside the sacred tree, Yggdrasil. The Einherjar then asked a few more questions to Odin before formally accepting the position of being guardians of Midgard and protecting all the planes.
8/12
The Einherjar settled in with some new arrivals. Tsukikage had made the decision to go to Midgard and explore the lands, learning of Prontera and it's history. However, there were still a void of history that explained why Vanaheim had been destroyed. A while later, another distress call was made from Alfheim, the realm of elves. The Einherjar made their way to Alfheim, via keyhole and arrived at Menelamon, a giant city-state being seiged by an unknown entity. The Einherjar entered Menelamon's castle and met with Queen Alatariel Eledhwen and she explained that all the other elves were ordered to seek shelter while this giant darkness approached her lands.
After some talking to try to assess what the darkness was, the darkness showed the shape of a giant tower with spirits roaming around it. The tower landed near Menelamon and the Einherjar rushed out to see what happened. The group entered the tower by climbing chains and inside they saw a dark space with a crystal inside of it but before they could get to the crystal, a group of monsters attacked them. Two wraiths called Deathseekers and another monster named a Doomgaze were the Einherjar's adversaries in this battle. After a gruesome fight, the monsters were defeated and the crystal inside the Necropolis Tower was shattered. The Necropolis then disappeared.
The Einherjar were gravely exhausted after the fight and decided to camp outside of Menelamon.
8/19
After resting, the Einherjar went back to see Queen Alatariel and she had two advisors with her, Jinrael Dawnstrider from Troia and Aurora of Silverspring. After some conversation, the Einherjar learned that there had not been communication with the neighboring elven city-state, Troia, in a week. The Queen asked if the Einherjar would take some of their wyverns to go to Troia and see if they had also been attacked by a Necropolis and also to send a message to her daughter, Cylanthra Eledhwen.
The Einherjar then traveled by Wyvern to Troia and made their way to the castle inside. Just before entering, they were nearly ran over by an elven beauty named Cira Windweaver. Cira seemed to have gotten into an argument with her brother, the High Councilor, Celadrin Windweaver. After suggesting for the Einherjar to come visit her in her Manse, the Einherjar continued into the castle to seek out Celadrin. Inside the castle, Celadrin and Cylanthra were present and the Einherjar made their introductions. Celadrin explained that Troia was peaceful and that the lack of communications was because of high winds and the lengthy distance. Cylanthra, however, seemed very panicked at the news and left with two armies to scout the surrounding terrain to make sure that things were safe.
The Einherjar then left and went back to Cira's and she revealed that there was a keyhole inside of her wardrobe. Cira then asked if she could come to Vanahiem with them and the group agreed.
9/9-9/23
Cylanthra summoned the Einherjar to the Troian castle and gave them some information from old storybooks on how to unseal the key from Alfheim to Niflheim/Muspelheim. The einherjar can do this by gaining access to three tablets: Truth, Wit, and Penance from the families of Oathseekers, Swiftwind, and Kingswood respectively. By checking family records, the Einherjar were able to locate one of the Oathseekers (Aremis) right in Troia and they were able to speak to him about getting the Tablet of Truth. However, he had already given his tablet to another visitor. Aremis then suggested they find his brother in Menelamon, because if the blessing of Truth was not bestowed to him it would pass onto another of his lineage, namely, his brother.
The group then traveled to Menelamon and after some investigating they realized that Aremis' brother, Arteru, was in jail for murder. After solving the murder, Arteru was released and blessed Tsukikage's mask with the essence of truth. With the blessing of truth, the other tablets' owners were also able to be traced and their blessings were then added. Clairiel Kingswood and Taegen Swiftwind were the other two tablet possessors and after some quick talks and tasks, all three essences were gathered.